Suggesting how an ”alternate dimension” of RuneScape could be created, where Gielinor would globally be at war, etc, etc, etc.
I even had a RuneLabs submission for it, but as soon as it reached #3 it got removed for being ”too massive”. I was told countless times that it couldn’t be done, that it would mess up the content within RuneScape, bla bla bla.
And then yall just release DarkScape which is very similar, in terms of concept, to what I was suggesting. Another dimension / separate from the live game; PvP everywhere; etc.
So my questions are:
1) How come my idea was so quickly rejected when it turns out it actually was QUITE feasible?
2) Would you like future DarkScape updates to lead it into a God Wars II theme?
1. Possibly because it genuinely would not have been technically feasible as part of the main game. I’d imagine that due to a lot of technical difficulties, adding something like God Wars 2 would’ve either required a lot of work and resources to be incorporated as part of the main game, or that GW2 was to be developed as a completely new game. Also, we do not really have that much knowledge about how long it actually took to make Dark*cape (given that only content until May 2015 is added it seems it took 3 months to do this without making too big game-play changes), so don’t make your judgement too soon.
2. Initially I disliked the idea because the idea of adding a massive world-event like this would detrimentally influence the lore (not to mention the fact that gods aren’t supposed to ascend to elder godhood), but at this point, I would not really mind that: after all, they bothered to release Dark*cape in the first place, so they just as well make it more unique from the main game. In addition, as OldSchool RuneScape has been confirmed to be non-canon, DarkScape would probably be non-canon as well, which in practice would mean that content here can be developed without having to worry that much about lore and logic, allowing us to focus on faction content and PvP, making the new game more enjoyable.
sources from: https://www.rsgoldhub.com/news/darkscape-updates-to-lead-it-into-a-god-wars-ii-theme
If ever there was a tool custom made for cosplaying it would be a 3D printer. Even if you’re not the most artistic person in the world, there are multiple options of design programs available that virtually anyone can use to create cosplay props and costume parts, all on a machine that has become astonishingly affordable in the last few years. Granted, 3D printed parts still require an investment of time in terms of constructing larger parts and painting them to match your costume, but most cosplayers are already used to spending an inordinate amount of time on their hobby anyway. Even with finishing and painting time included, most 3D printed props are still easier and faster to make than using traditional methods. 3D printing and cosplay really is a match made in whatever the afterlife in World of Warcraft is called.
Finnish gamer and Thingiverse user Ceravyn has been experimenting with some PETG filament that she had purchased on a whim. Upon noticing that the material had a translucent finish she decided to incorporate that quality into a new cosplay project. As a casual World of Warcraft player, Ceravyn (or Sara) decided to design and print the Warhammer of Blackhand the Destroyer, an Orc warlord who plays a significant role in several of the Warcraft game expansions, story lines and novels. In the game, Blackhand’s hammer glows with a fiery magical energy, so Sara designed a version of the warhammer to contain LED lights with the transparent PETG windows in the hammer to show them off.
Sara had previously only worked with PETG briefly, so building a model using the material was quite new to her. However she had created cosplay props before and comfortably found herself designing the hammer in SolidWorks entirely from memory. While she sheepishly admits not actually double checking her design with reference pictures, it turns out that her memory was pretty good and the warhammer should be almost instantly recognizable to most WoW players. Read More →
The full version will drop on Sept. 22
The highly anticipated FIFA 16 demo from EA Sports is set to be released between Sept. 8-10, with users living in certain time zones already able to download it.
Xbox users will be able to download it on Sept. 8, depending on geographical location. It will become available on PlayStation 4 sometime during the evening of Sept. 7 and 8, reports the Independent.
Visitors walk past an ad for the FIFA 16 football game at the Gamescom fair in Cologne, western Germany on August 7, 2015. The trade fair for interactive games is running until August 9, 2014. PHOTO / PATRIK STOLLARZ (Photo credit should read PATRIK STOLLARZ/AFP/Getty Images)
Can’t wait? FIFA fans in New Zealand have already been able to get hold of the demo and but it’s possible for those outside of the country to download the demo as well by registering a new PlayStation account in one of the countries where it is available.
In the demo, players can take part in one-off matches, skill games and get to grips with the new FIFA Trainer mode. Users can try out three new stadiums and play with 10 teams that feature in the full version, including two of the national women’s sides.
The full version of FIFA 16 will drop on Sept. 22 on PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360, although not all the features will be available to Xbox 360 and PS3 users.
The Fifa 16 demo is about to be released — and it’s already available to some.
The demo will be available between September 8 and September 10.
On the Xbox, it seems that the game is being released as the date changes to the 8th, depending on local timezones. On the PlayStation 4, it is expected to go online at some point during the evening of September 7 and 8, since the PlayStation Store is only updated at certain times.
Eventually, the demo will be released on PC, PlayStation 4, PlayStation 3, Xbox 360 and Xbox One — all the same consoles that will get the eventual release, in late September, though the Xbox 360 and PS3 won’t get all of the new features. Read More →
World of Warcraft believes you can fly, but it won’t be easy.
Patch 6.2.2 adds flying in Draenor when it launches tomorrow. Flight had become a staple of World of Warcraft since it appeared in the first expansion, 2007’s The Burning Crusade. However, Blizzard originally resisted letting players soar through Draenor, the new land added in last November’s Warlords of Draenor expansion. It hoped that doing so would encourage players to explore on foot, since it worried that many were flying over the MMO’s secrets and detailed worlds.
However, players complained about not having the convenience of flying, especially once they had already explored every inch of Draenor. Blizzard finally relented. However, getting the right to fly in Draenor won’t be easy. Players must complete a series of quests that send them to every corner of the continent.
Blizzard might rethink its stance on flight in its next expansion, 2016’s Legion, especially with World of Warcraft’s subscription numbers hitting their lowest points in years.
We are very happy to invite many of you to the closed beta testing phase of WildStar’s Free-to-Play transition. To participate in the closed beta you must have an existing WildStar account and have signed up for a closed beta key. If you’re interested in testing but you haven’t signed up, there’s still time – click this link to reach the closed beta signup page – all of the upcoming Features can be read here. This new content is not final and may – in fact, probably will – change due to testing. That’s why we need your help. Your thoughts, your livestreams, and your feedback on the CBT forums will help guide us in making the right changes for the right reasons.
For additional information about the WildStar Free-to-Play closed beta and how you can help us with your feedback, please read through this Knowledge Base article with more information on: Read More →
A two-year anniversary for Final Fantasy XIV is currently being celebrated via a 14 hour live broadcast. The stream has been live for more than an hour where Naoki Yoshida kicked things off with details regarding the next patch for Final Fantasy XIV: Heavensward.
Despite being an incremental update, v3.07 will include a plethora of new features, content, and adjustments. Below are all the major additions of the patch as shown during the live stream:
New Dungeons: St Mocianne Arboretum and Pharos Sirius (Hard).
New Raid: Void Ark (seen in the art above).
New Gold Saucer Mini-Game: Lord of Verminion, a PvP system for minions with an RTS style of gameplay.
New Housing Options: House sharing and interior lighting adjustment.
TP bar added to party interface.
Level 50 dungeons will now reward experience.
Airship Exploration system added.
Some existing mounts will be given a flying mount option.
Try on multiple gear items at the same time.
Relic weapon quests will be added.
Favor adjustments including effect duration.
Additional Triple Triad cards and opponents.
Gold Saucer Challenge Log.
Multiple-slot items can now be glamoured.
Option to rename Free Company.
Job adjustments will also be making an appearance. Below are the currently confirmed changes:
Astrologian: Synastry and Collective Unconscious adjustments. Card duration increase. Heal potency increase.
Dark Knight: Blood Weapon TP reduction.
Machinist: Quick Reload recast reduction.
Monk: Greased Lightning duration and potency increase.
In addition to the above, a European data center will go live around mid-October, offering improved ping for players in the region. This is something that European players have requested since the game released two years ago.
The first major update for Heavensward will follow around October in the form of update 3.1, which is likely to be detailed later during the live stream.
If you were lucky to get an invite to the FIFA 16 closed beta last month, you can finally download it as of yesterday.
As reported by FIFPlay, people that received an invite to the beta for FIFA 16 can finally download and play it now. The beta is available for the PS4, PS3, Xbox One and Xbox 360 versions of the game.
The beta file size is quite large clocking in at 15.7GB. If you were one of the select few to get access to the closed beta, you should have received an email with instructions on how to download and install the beta.
Specific game modes are available for specific players. The game modes from the beta include: Pro Clubs, Career Mode, Online Seasons and Ultimate Team. Read More →
FIFA 16 is probably going to be the biggest shake up the series has seen in years, with sweeping additions made to the moment to moment gameplay, as well as the overall modes list and structure of the game. One of the big new additions to the game is the Ultimate Team Draft Mode, and in an interview with VG247, Adam Shaikh, creative director of FIFA Ultimate Team for the past seven years elaborated on exactly what it is.
Essentially, it’s a perfect distillation of the Ultimate Team experience, and is great for anybody who is too wary of getting into Ultimate Team proper – known to be an almost horrific timesink – but still wants to enjoy what the mode brings to the table.
“One of the original reasons for Draft Mode was more to provide an interesting and compelling change of pace for very experienced players: high risk, high reward, and to really shake it up,” explains Shaikh. “It became obvious very quickly that this was a great distillation of the FUT experience. In an evening you could build a great team, take part in a challenging competition and get rewards at the end.”
He also discussed the Ultimate Team mode itself, assuring us that there would be no changes to its player friendly free to play structure.
It’s always been important for us to say that everything in FIFA Ultimate Team is available for free,” says Shaikh. “There’s nothing you can get by spending that you cannot get for free. Even the auction market – basically the transfer market where you can guarantee what you want – the only thing you can use there is FIFA Coins. It’s critical for us that we focus on a great game that people want to play.”
FIFA 16 launches soon, on Xbox One, PS4, and PC, with Wii, Xbox 360, PS3, iOS, Nintendo 3DS, and PS Vita also all getting some variant of the experience. Stay tuned to GamingBolt for more coverage and information.
The newest trailer for the FIFA 16 video game gets soccer fans hyped for the new season of league play.
With the biggest leagues in Europe set to get underway over the next few weeks, including the Premier League this coming weekend, soccer fans around the world are getting amped for the action. For that reason alone, it makes sense that EA Sports would want to capitalize on that excitement.
EA Sports released the latest trailer for their upcoming FIFA 16 title that is essentially a hype video for the 2015-16 season around the world. Quite frankly, it’s awesome and will get anyone ready to see the beautiful game:
With Alex Morgan on the cover of the latest FIFA release, it’s good to see some women’s action in the latest trailer. That being said, they also succeed in cranking up the hype for upcoming seasons, even building to the crescendo of Lionel Messi scoring. Also, let’s not underestimate the fantastic choice of music by having “At Last” playing throughout the latest trailer.
After being hyped up for the new season by the trailer, you won’t have to wait long for actual action. If you’re just stoked for FIFA 16, you’ll have to wait a little longer. The game won’t hit stores until September 25.