FIFA 16 is probably going to be the biggest shake up the series has seen in years, with sweeping additions made to the moment to moment gameplay, as well as the overall modes list and structure of the game. One of the big new additions to the game is the Ultimate Team Draft Mode, and in an interview with VG247, Adam Shaikh, creative director of FIFA Ultimate Team for the past seven years elaborated on exactly what it is.

Essentially, it’s a perfect distillation of the Ultimate Team experience, and is great for anybody who is too wary of getting into Ultimate Team proper – known to be an almost horrific timesink – but still wants to enjoy what the mode brings to the table.

“One of the original reasons for Draft Mode was more to provide an interesting and compelling change of pace for very experienced players: high risk, high reward, and to really shake it up,” explains Shaikh. “It became obvious very quickly that this was a great distillation of the FUT experience. In an evening you could build a great team, take part in a challenging competition and get rewards at the end.”

He also discussed the Ultimate Team mode itself, assuring us that there would be no changes to its player friendly free to play structure.

It’s always been important for us to say that everything in FIFA Ultimate Team is available for free,” says Shaikh. “There’s nothing you can get by spending that you cannot get for free. Even the auction market – basically the transfer market where you can guarantee what you want – the only thing you can use there is FIFA Coins. It’s critical for us that we focus on a great game that people want to play.”

FIFA 16 launches soon, on Xbox One, PS4, and PC, with Wii, Xbox 360, PS3, iOS, Nintendo 3DS, and PS Vita also all getting some variant of the experience. Stay tuned to GamingBolt for more coverage and information.

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