Suggesting how an ”alternate dimension” of RuneScape could be created, where Gielinor would globally be at war, etc, etc, etc.
I even had a RuneLabs submission for it, but as soon as it reached #3 it got removed for being ”too massive”. I was told countless times that it couldn’t be done, that it would mess up the content within RuneScape, bla bla bla.
And then yall just release DarkScape which is very similar, in terms of concept, to what I was suggesting. Another dimension / separate from the live game; PvP everywhere; etc.
So my questions are:
1) How come my idea was so quickly rejected when it turns out it actually was QUITE feasible?
2) Would you like future DarkScape updates to lead it into a God Wars II theme?
1. Possibly because it genuinely would not have been technically feasible as part of the main game. I’d imagine that due to a lot of technical difficulties, adding something like God Wars 2 would’ve either required a lot of work and resources to be incorporated as part of the main game, or that GW2 was to be developed as a completely new game. Also, we do not really have that much knowledge about how long it actually took to make Dark*cape (given that only content until May 2015 is added it seems it took 3 months to do this without making too big game-play changes), so don’t make your judgement too soon.
2. Initially I disliked the idea because the idea of adding a massive world-event like this would detrimentally influence the lore (not to mention the fact that gods aren’t supposed to ascend to elder godhood), but at this point, I would not really mind that: after all, they bothered to release Dark*cape in the first place, so they just as well make it more unique from the main game. In addition, as OldSchool RuneScape has been confirmed to be non-canon, DarkScape would probably be non-canon as well, which in practice would mean that content here can be developed without having to worry that much about lore and logic, allowing us to focus on faction content and PvP, making the new game more enjoyable.
sources from: https://www.rsgoldhub.com/news/darkscape-updates-to-lead-it-into-a-god-wars-ii-theme
The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.
As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.
Skills, D&Ds & Minigames:
A spelling error in the Jaguar Big Cats Quiz has been corrected.
Fist of Guthix runecrafting gloves will no longer degrade too quickly.
Shieldbows now correctly provide PvM damage reduction.
Several boss mechanics have been updated to work correctly with all current abilities that stun.
The King of the Jungle title now appears as Queen of the Jungle for female players.
Big cat cubs now have ‘Interact’ and ‘Dismiss’ options like legendary pets (if ‘Hide familiar options’ is unticked).
After using a beast of burden pouch on a big cat cub, the cub will now have a ‘Take BoB’ option on the summoning medallion like legendary pets. Read More →
A decade ago I was a short kid from a small town who spent much of his spare time playing videogames. A decade ago, one of the games that I – and many of my friends – were sinking hours into was the browser MMORPG-lite called Runescape. This was my first (and until much later, only) foray into the realms of massively multiplayer and online, and was a great tool for building and strengthening social connections. And yet, despite Runescape featuring fairly prominently during some of my most significant formative years, its true impact didn’t come until many years after I stopped playing.
Understanding how Runescape can have any kind of impact – let alone one of significance – first requires some background knowledge. I spent near enough to the entirety of my life in the small semi-rural town of Glass House Mountains, in the same “rustic” Queenslander, on the same gravel street that only existed in refidex around the same time that Google Maps became the go-to navigational tool (pizza delivery was the worst.) In January of 2012, that same small-town kid – now 19-years-old – packed up his suitcase and caught his first ever international flight for an exchange program to the University of Wyoming, USA. Read More →
Somewhere, in the lands of Azeroth, a neutral Pandaren is on the cusp of hitting a world first milestone. World of Warcraft player, Doubleagent, is a mere couple days away from hitting level 100 on his factionless Pandaren character; achieved entirely through the picking of herbs.
For this achievement, he’s invited everyone and anyone to come and join him via an “Open Raid”, on Tuesday, March 3rd. “The plan is to have a little tour of the isle before turning 100 next to one of the nodes, just to be a little reminiscent of the Level 90 event.” said Doubleagent.
We’ve covered Doubleagent in the past – both when he achieved his level 90 goal, and in an interview about his motives behind the challenge.
To celebrate level 100, he wants all of Azeroth to join him as he gathers the last herb needed to ding him max level. To make it easy, Doubleagent has created an Open Raid post with all the details on how to join. Here’s the important bits: Read More →