Big changes are in the works for Landmark! We recently had a chance to sit with Terry Michaels, Darrin McPherson, and Michele Cagle of Daybreak to review the upcoming changes to the game, as well as participate in an open forum for any questions that might arise from the announcements. Let’s discuss quickly what’s upcoming, so you can get an idea.
Foremost on most people’s minds is the upcoming character and claim wipe. The date is tentatively set for May 4, but may change as the developers need. There are many reasons facilitating this wipe, however, the team ensures it will be the last one required. So while your current Landmark characters will be removed, it’s an excellent chance to start anew and take a look at the changes that will be implemented.
One of the changes Daybreak is making is a complete revamp of the new player experience. They want to make it much more approachable, letting people new to Landmark ease into the game. Achievements have been completely revamped to facilitate the change, becoming clearer and easier to follow. The Daybreak crew wants players of any skill level to enjoy the game, not just the die hard.
In addition to the new player experience, ongoing combat changes are being made to make fighting much more fluid and natural. Crafting is being simplified to make it easier to find and create recipes. Material requirements for building have been changed, reduced, or reworked completely to allow players much more freedom in their imaginations. Brand new islands, biomes, props, and a new race of large humans are all being introduced as well. Read More →